Project PaaS : Day 1 on Google App Engine

Following up on my public resolution for his month..I started playing with Google App engine. I think a lot has been written about what it is and how it works, but in a nutshell, think of it as an environment to deploy your applications and not have to worry about underlying system capacity. It provides support for Java, Python and more recently Google’s own Go programming languages.

I chose Python, since I have been meaning to dabble in it for a while now. So without further adieu, here is a link to my first application on Google App Engine

And obviously it has to be hello world :).

How did I get here?

  1. As any good programmer would do, I first tried to find a good place to store my source code. I chose Github, since it seems to be the goto place for hackers (in the good sense 🙂 ) in recent times. I opened a free account on it and created a repository called google-app-engine at .
  2. Following instructions listed here and created the helloworld script.
  3. Enabled App Engine on my account by validating myself. Had to use my mobile phone to do the validation.
  4. Created an app called samurai-apps in the Google App Engine control panel
  5. Deployed the helloworld script to the Google Apple engine using the deploy function in the SDK tool. (note: make sure that the name of the app you create in the SDK is the same as the one you created in the app engine control panel. Or you will get an error stating “This application does not exist (app_id=u’xxx’).” where  xxx is the name of the app in the SDK tool)

Pretty simple eh.. 🙂

Now the challenge is to program something more useful than print hellworld :).